For the Dream Town series, I was challenged to learn from scratch and create an imaginary town in two weeks using C4D. I had no previous experience with 3D modeling software, but I found myself picking it up quickly and immediately became obsessed with the endless possibilities promised by the software. 
For the car design, I got carried away with trying to model a more realistic race car, while maintaining the low poly aesthetics the rest of my town had. It did not work out well for my overall consistency, but I enjoyed the progress I made.

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